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Stats API Reference

This section documents all Stats Blueprint nodes provided by PloxTools: Steam Integration.

All functions require Steam to be initialized unless stated otherwise.


Getters

Node Parameters Callbacks / Return Description
Get Steam Stat Int StatName (string) int32
Success: bool
Returns the value of an integer Steam stat. Success is false when the stat cannot be read, allowing a real value of 0 to be distinguished from an error.
Get Steam Stat Float StatName (string) float
Success: bool
Returns the value of a float Steam stat. Success is false when the stat cannot be read, allowing a real value of 0 to be distinguished from an error.

Stats

Node Parameters Callbacks / Return Description
Set Steam Stat Int StatName (string)
Value (int32)
bool Sets the value of an integer Steam stat locally. Returns false if Steam rejects the operation. Call Store Steam Stats to sync with Steam.
Set Steam Stat Float StatName (string)
Value (float)
bool Sets the value of a float Steam stat locally. Returns false if Steam rejects the operation. Call Store Steam Stats to sync with Steam.
Increment Steam Stat Int StatName (string)
Delta (int32)
bool Increments an integer Steam stat locally. Returns false if the stat cannot be read or Steam rejects the new value. Call Store Steam Stats to sync with Steam.
Increment Steam Stat Float StatName (string)
Delta (float)
bool Increments a float Steam stat locally. Returns false if the stat cannot be read or Steam rejects the new value. Call Store Steam Stats to sync with Steam.
Store Steam Stats – On Success
On Failure (Error Message: string)
Uploads all modified Steam stats to the Steam backend. Concurrent Store Stats and Reset All Stats requests are processed in order.

Reset

Node Parameters Callbacks / Return Description
Reset All Steam Stats bAchievementsToo (bool) On Success
On Failure (Error Message: string)
Resets all Steam stats for the local user, optionally including achievements, then stores the changes. Concurrent write requests are processed in order.