Overview
Welcome to the Mobile Plugins section — a collection of Unreal Engine plugins designed to simplify development, integration, and publishing for Android and iOS.
Each plugin page includes:
- Installation and setup instructions
- Blueprint & C++ usage examples
- Troubleshooting and FAQ
✅ Available Plugins
| Plugin | Platform | Description | Documentation |
|---|---|---|---|
| Google AdMob | Android, iOS | Adds support for banners, interstitials, and rewarded ads using the native AdMob SDK. | Open → |
| Google Firebase | Android | Provides a backend platform for game services, including authentication, cloud storage, real-time databases, messaging, analytics, and live operations. | Open → |
| Google Play Billing | Android | Handles in-app purchases and subscriptions through the official Google Play Billing Library. | Open → |
| Google Play Games Services | Android | Integrates Google Play Games Services features such as sign-in, achievements, leaderboards, player profiles, events, and saved games. | Open → |
| Mobile In-App Review | Android, iOS | Triggers the native Android and iOS review dialog directly inside your game. | Open → |
⚙️ Compatibility
All Android plugins are built and tested for:
- Unreal Engine: 5.6, 5.7, 5.8
- Android Target SDK: 35+
- Minimum supported SDK: 26
Older Unreal Engine versions are not supported due to current Google Play requirements.
💬 Contacts & Support
If you run into issues or want to suggest improvements:
- Support email: ploxtools@gmail.com
- Discord: Join community chat
Last updated: July 2026