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Overview

Welcome to the Mobile Plugins section — a collection of Unreal Engine plugins designed to simplify development, integration, and publishing for Android and iOS.

Each plugin page includes:

  • Installation and setup instructions
  • Blueprint & C++ usage examples
  • Troubleshooting and FAQ

✅ Available Plugins

Plugin Platform Description Documentation
Google AdMob Android, iOS Adds support for banners, interstitials, and rewarded ads using the native AdMob SDK. Open →
Google Firebase Android Provides a backend platform for game services, including authentication, cloud storage, real-time databases, messaging, analytics, and live operations. Open →
Google Play Billing Android Handles in-app purchases and subscriptions through the official Google Play Billing Library. Open →
Google Play Games Services Android Integrates Google Play Games Services features such as sign-in, achievements, leaderboards, player profiles, events, and saved games. Open →
Mobile In-App Review Android, iOS Triggers the native Android and iOS review dialog directly inside your game. Open →

⚙️ Compatibility

All Android plugins are built and tested for:

  • Unreal Engine: 5.6, 5.7, 5.8
  • Android Target SDK: 35+
  • Minimum supported SDK: 26

Older Unreal Engine versions are not supported due to current Google Play requirements.


💬 Contacts & Support

If you run into issues or want to suggest improvements:


Last updated: July 2026