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Overview

PloxTools: Mobile In-App Review provides native in-app review integration for Unreal Engine projects on Android and iOS.

The plugin exposes a single cross-platform Blueprint and C++ API and automatically uses the appropriate native review system for the current platform.

It includes two platform implementations:

  • Android — uses the official Google Play In-App Review API.
  • iOS — uses the official Apple StoreKit review API.

No Java, Swift, or platform-specific integration is required in your project. The same plugin function can be used on both platforms without separate Blueprint or C++ logic.


How to Use This Documentation

If you are using the plugin for the first time, start with Getting Started.

After setup, continue with Launch In-App Review to learn how to request the native review dialog from Blueprint or C++.

When integrating review requests into your game:

  • Choose an appropriate moment after a meaningful player interaction.
  • Avoid requesting a review immediately after launch or during active gameplay.
  • Do not rely on the review dialog always being displayed.
  • Treat a successful callback as confirmation that the request was processed, not that the user submitted a review.

The final decision to display the review dialog is controlled entirely by Google Play or the App Store.