Overview
PloxTools: Mobile In-App Review provides native in-app review integration for Unreal Engine projects on Android and iOS.
The plugin exposes a single cross-platform Blueprint and C++ API and automatically uses the appropriate native review system for the current platform.
It includes two platform implementations:
- Android — uses the official Google Play In-App Review API.
- iOS — uses the official Apple StoreKit review API.
No Java, Swift, or platform-specific integration is required in your project. The same plugin function can be used on both platforms without separate Blueprint or C++ logic.
How to Use This Documentation
If you are using the plugin for the first time, start with Getting Started.
After setup, continue with Launch In-App Review to learn how to request the native review dialog from Blueprint or C++.
When integrating review requests into your game:
- Choose an appropriate moment after a meaningful player interaction.
- Avoid requesting a review immediately after launch or during active gameplay.
- Do not rely on the review dialog always being displayed.
- Treat a successful callback as confirmation that the request was processed, not that the user submitted a review.
The final decision to display the review dialog is controlled entirely by Google Play or the App Store.