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Events

Google Play Games Services Events provide a lightweight mechanism for tracking cumulative in-game actions such as completed matches, defeated enemies, collected items, or any other countable gameplay activity.

The Events module exposes Google Play Games event counters in Unreal Engine through a simple Blueprint API, allowing developers to increment event values and query their current state for the signed-in player.


Capabilities

  • Increment Google Play Games event counters programmatically.
  • Load all events associated with the current player.
  • Load a single event by its identifier.
  • Retrieve current event values for gameplay logic or analytics purposes.

Important Notes

  • All Events functions require the player to be successfully signed in to Google Play Games Services.
  • Event IDs must exactly match the identifiers configured in the Google Play Console.
  • Event values are cumulative and managed entirely by Google Play Games Services.
  • Event data may be cached locally unless a forced reload is requested.