Events
Google Play Games Services Events provide a lightweight mechanism for tracking cumulative in-game actions such as completed matches, defeated enemies, collected items, or any other countable gameplay activity.
The Events module exposes Google Play Games event counters in Unreal Engine through a simple Blueprint API, allowing developers to increment event values and query their current state for the signed-in player.
Capabilities
- Increment Google Play Games event counters programmatically.
- Load all events associated with the current player.
- Load a single event by its identifier.
- Retrieve current event values for gameplay logic or analytics purposes.
Important Notes
- All Events functions require the player to be successfully signed in to Google Play Games Services.
- Event IDs must exactly match the identifiers configured in the Google Play Console.
- Event values are cumulative and managed entirely by Google Play Games Services.
- Event data may be cached locally unless a forced reload is requested.