Overview
Welcome to the Android Plugins section — a collection of Unreal Engine plugins designed to simplify development, integration, and publishing for Android.
These plugins provide clean integrations with official Google services and are built to match current Google Play requirements.
Each plugin page includes:
- Installation and setup instructions
- Blueprint & C++ usage examples
- Troubleshooting and FAQ
✅ Available Plugins
| Plugin | Platform | Description | Documentation |
|---|---|---|---|
| Google AdMob | Android | Adds support for banners, interstitials, and rewarded ads using the native AdMob SDK. | Open → |
| Google Firebase | Android | Provides a backend platform for game services, including authentication, cloud storage, real-time databases, messaging, analytics, and live operations. | Open → |
| Google Play Billing | Android | Handles in-app purchases and subscriptions through the official Google Play Billing Library. | Open → |
| Google Play Games Services | Android | Integrates Google Play Games Services features such as sign-in, achievements, leaderboards, player profiles, events, and saved games. | Open → |
| Google Play In-App Review | Android | Triggers the native Google Play review dialog directly inside your game. | Open → |
⚙️ Compatibility
All Android plugins are built and tested for:
- Unreal Engine: 5.5, 5.6, 5.7
- Android Target SDK: 35+
- Minimum supported SDK: 26
Older Unreal Engine versions are not supported due to current Google Play requirements.
💬 Contacts & Support
If you run into issues or want to suggest improvements:
- Support email: ploxtools@gmail.com
- Discord: Join community chat
Last updated: February 2026